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PyroMining [1.13.X - 1.19] [v4.0.0 Update! Artifacts, Fossils and Vessels!]

NULLED PyroMining [1.13.X - 1.19] [v4.0.0 Update! Artifacts, Fossils and Vessels!] 4.4.2

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✯ My Plugins ✯

PyroFishing | PyroWeather | PyroWelcomes | PyroBot | PyroMining [P] | PyroWeatherPro [P] | PyroFishingPro [P] | PyroMon [P]

You can post bugs / suggestions / require help in the discussion section, however, I would rather you post them on my public discord as I am always active on here and will respond more quickly then on here! Link can be found HERE

What version should I use?
If you are using a server that is 1.9.X or higher. You should continue to download the normal builds. However, if you are running a 1.8.8 server, please download the most recent (1.8.8) build from the Version History section. Thanks!

What is this plugin?
This plugin essentially brings yours and your players mining experience to life. This plugin adds many different functions that allows players to customize their mining experience and enhance it further.

What features does the plugin currently have?
The plugin currently has a wide range of features in its current state. I am actively working on coming up with new ideas for the plugin but I'm not the best at coming up with these, if you have any ideas please let me know! The feature list can be found below:
Fluxes. (Orbs you can find when mining certain ores which can then be sold to a mining market. Can be fully customised including the ability to add your own fluxes in.)
Gemstones. (These Gemstones will have more features in the future. They can currently be sold to the mining market as well.)
Rune Dust. (Gained from Refining 'Mysterious Dust' in a Refinery. Used to summon Rune Guardians to earn runes.)
Refinery. (A multi-block structure that allows you to grind Mysterious Dust down into other useful items. See the spoiler on how to make one.)
Spoiler: Refinery
Runes. (You get these from killing Rune Guardians. You summon these with Rune Dust by clicking on Redstone Ore. Runes are like a custom currency and used to unlock things / use items.)
Passives. (If you've used fishing you'll know what this is. This is basically 15 custom abilities that expand and enhance your mining experience. See below for a complete passive list.)
Zeta. (This is the custom currency for mining, this is currently used to upgrade passives. You can get Zeta from breaking ores when mining.)
Mining Level & Skill Tree. (This is used to spend skill points on perks, such as increasing your Zeta gain or the maximum number of passive slots.)
Oracles. (These are end-game bosses that you can fight using Oracleite. These Oracles will drop items that can increase your maximum passive slots and other mining related things.)
Singularity. (A community driven feature that builds up towards the Mining Arcanes. Corrupted mobs, Void Rifts and Void Energy all tie into this unique and fun feature! It also will have updates in the future for Arcanes and other mining related things.)
Arcanes. (Mining Arcanes are similar to passives, however, they drop from the second Oracle; Impulse. You then have to do a special challenge to unlock it and get the Arcane. These Arcanes have unique abilities and can be leveled up and traded among players)
Messages.yml (The plugin allows you to customise literally everything and GUI related stuff. Please note that I will support things as I go. Everything won't be available straight away.)

What do all these features do?
Below I will go over each of the points above in further detail.

Fluxes can be found when mining specific ores. There are currently six different tiers of fluxes. Ranging from Common to Exotic and Hellstone.
Fluxes can also be added and removed accordingly using the flux.yml file. You can add your own fluxes here if you so wish to. The plugin comes with two in each tier as default.

Gemstones currently have two uses. One of these uses is being sold to the mine market for money. These prices can also be configured in the config.yml file. Gemstones can also be used when purchasing augments. (See below). Gemstones also have a "quality" to them. Meaning you can get different qualities which influx the prices depending on the values in the configuration file. The quality tiers include:
Badly Damaged;
Gemstones can have their prices and their quality multipliers configured to your personal liking if you so wish to change these to better suit your economy.

Passives are essentially like custom enchantments in a way but they are always active and not as pronounced as custom enchantments. You can access the GUI for these passives by using /mine passives. There is currently 10 passives but there will be up-to 15 in the future. Each passive has a tier, common, uncommon, rare, legendary and exotic. Higher the tier, the higher your mining level needs to be and the more runes it costs to unlock. You can upgrade the passives using the custom currency the plugin adds. Each passive has 7 levels. I will put a full passive list below.

Spoiler: Passive ListA few notes. The ones in red are not implemented and will be implemented at another stage. Also, each passive can be disabled individually, so if you do not want say the spawners passive, you can disable that in the config.yml file.

Passives also have a tier, common, uncommon, rare, legendary and exotic. Each tier has a specific slot capacity. E.g. common is 1 while exotic is 5. You can at default have up-to 5 slots active. Meaning either you can have 1 exotic passive active, or 5 common for example. Mix and match!

Zeta can be obtained when mining from breaking ores. The better quality ore you break, the more Zeta you will earn. You can use Zeta when upgrading passives. (/mine passives)

Mining Level & Skill Tree:
You can earn XP towards your mining level by breaking ores as well. Passives require a specific level in order to purchase and unlock them, you can check this in the (/mine passives) interface.
Skill points will be used to increase perks in the plugin, such as increasing Zeta gain and or increasing the maximum number of passive slots you can have active at one given time.

Oracles can be summoned using Charged Oracleite. To obtain this, Refine some Mysterious Dust to get Uncharged Oracleite. Then mine the appropriate amount of Diamond Ore that it specifies and right click on Emerald ore to summon the boss. Please note that these bosses should most likely be fought with end-game gear and with friends if possible.

The singularity is a player and community driven feature that sees players using Void Shards to power up their personal Singularity. Once activated, it will allow players to get Unstable Element and find Void Rifts for Corrupted Mobs and Shards. The Void Energy part of the Singularity is a community driven feature that gets everyone to contribute Rune Dust towards it to increase the drop chance for Unstable Element for everyone on the server!

The newest feature just added! These are similar to passives but more end-game focused. Unlock them by completing the challenge on the Aurite. You can then level them up by combining the same Arcanes together with Light Runes and Corrupted Shards. They have limited uses but can be powered back up when they run out. Everything to do with these can be found inside the config.yml.
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